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A QoE and Visual Attention Evaluation on the Influence of Spatial Audio in 360 Videos

机译:一种QoE和视觉关注评估360个视频中空间音频的影响

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Recently, there has been growing interest from academia and industry on the application of immersive technologies across a range of domains. Once such technology, 360° video, can be captured using an omnidirectional multi-camera arrangement. These 360° videos can then be rendered via Virtual Reality (VR) Head Mounted Displays (HMD). Viewers then have the freedom to look around the scene in any direction they wish. Whereas a body of work exists that focused on modeling visual attention (VA) in VR, little research has considered the impact of the audio modality on VA in VR. It is well accepted that audio has an important role in VR experiences. High quality spatial audio offers listeners the opportunity to experience sound in all directions. One such technique, Ambisonics or 3D audio, offers a complete 360° soundscape. This paper reports the results of an empirical study that looked at understanding how (if at all) spatial audio influences visual attention in 360° videos. It also assessed the impact of spatial audio on the user's Quality of Experience (QoE) by capturing implicit, explicit, and objective metrics. The results suggest surprisingly similar explicit QoE ratings for both the spatial and non-spatial audio environments. The implicit metrics indicate that users integrated with the spatial environment more quickly than the non-spatial environment. Users who experienced the spatial audio environment had a higher maximum mean head pose pitch value and were found to be more focused towards the sound-emitting regions in the spatial audio environment experiences.
机译:最近,学术界和行业越来越感兴趣,就在一系列域中应用了沉浸式技术。一旦这样的技术,360°视频,可以使用全向多摄像机布置捕获。然后可以通过虚拟现实(VR)头戴式显示器(HMD)来呈现这360°视频。然后观众在他们希望的任何方向上都有自由来环顾一幕。虽然一系列的工作体现在VR中的视觉关注(VA),但很少的研究考虑了音频模型对VA的影响。很好地接受了音频在VR经验中具有重要作用。高质量的空间音频提供听众有机会在各个方向体验声音。一种这样的技术,amisissics或3D音频,提供完整的360°Soundscape。本文报告了一个实证研究的结果,了解了解(如果根本)空间音频影响360°视频中的视觉注意。它还通过捕获隐含,显式和客观的指标来评估空间音频对用户质量(QoE)的影响。结果表明空间和非空间音频环境令人惊讶的类似明确的QoE评级。隐式指标表明用户比非空间环境更快地与空间环境集成。经历了空间音频环境的用户具有更高的最大平均头部姿势间距值,并且被发现更专注于空间音频环境体验中的声音区域。

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