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The Construction of Text-Based and Game-Based Teacher Career Aptitude Tests and Validity Comparisons

机译:基于文本和基于游戏的教师职业能力倾向测验的构建和有效性比较

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摘要

To improve the problem of teacher demand and supply imbalances and to facilitate student acquisition of information related to teaching and achieve talent selection optimization for education programs, this study creates a teaching situational judgment test for college students who desire to enroll in teacher education programs. Furthermore, this study develops a game-based teaching situational judgment test from the integration of game and simulation media to increase the accuracy of the situation, thus achieving the goal of increasing the validity of teaching situational judgment tests. This study performs validity analysis on game-based and text-based teaching situational judgment tests. The text-based teaching situational judgment test was evaluated to have high validity. The game-based teaching situational judgment test had the concurrent validity of the text-based test. Game-based teaching situational judgment tests were determined to be more suitable for current college students, based on validity and subject questionnaire analysis.
机译:为了改善教师供需不平衡的问题,并促进学生获取与教学有关的信息并实现教育计划的人才选择优化,本研究为希望参加教师教育计划的大学生创建了一种教学情境判断测试。此外,本研究从游戏和模拟媒体的集成开发了一种基于游戏的教学情境判断测试,以提高情境的准确性,从而达到提高教学情境判断测试有效性的目的。本研究对基于游戏和基于文本的教学情境判断测试进行有效性分析。评估了基于文本的教学情境判断测试的有效性。基于游戏的教学情境判断测试与基于文本的测试同时具有有效性。基于有效性和主题问卷分析,确定基于游戏的教学情境判断测试更适合当前的大学生。

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