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Designing an Audio Engineer's User Interface for Microphone Arrays

机译:为麦克风数组设计音频工程师的用户界面

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Microphone arrays are rarely used in artistic recordings, despite the benefits they offer. We think this is due to a lack of user interfaces considering audio engineers' needs, enabling them to address the features in an easy and suited way. This paper contributes to solving this problem by outlining guidelines for such interfaces. A graphical user interface (GUI) for microphone arrays employing Higher Order Ambisonics (HOA), incorporating the audio engineers' aims and expectations, has been developed by analysing their common activities. The presented solution offers three operation modes, covering the most frequent tasks in (professional) audio productions. Thus making it more likely to engage audio engineers in using microphone arrays in the future.
机译:尽管他们提供的有益,但麦克风阵列很少用于艺术录音。 我们认为这是由于考虑了考虑音频工程师的需求的用户界面,使他们能够以简单而适当的方式解决这些功能。 本文通过概述此类接口的准则来解决此问题。 通过分析其共同活动,开发了一种采用高阶amisonics(HOA)的麦克风阵列的图形用户界面(GUI),该麦克风阵列采用了音频工程师的目标和期望。 呈现的解决方案提供了三种操作模式,涵盖(专业)音频制作中最常用的任务。 因此,更有可能在未来使用麦克风阵列来吸引音频工程师。

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