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Virtual Museum 'Takeouts' and DIY Exhibitions-Augmented Reality Apps for Scholarship, Citizen Science and Public Engagement

机译:虚拟博物馆的摘要'和DIY展览会用于奖学金,公民科学和公众参与的增强现实应用程序

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摘要

This paper presents an Augmented Reality (AR) project for the curation of virtual museum 'takeouts' and DIY exhibitions. The project's outputs include novel AR app technology demonstrators to support co-design with museum users and stakeholders - the goal being to create useful and easy-to-use AR apps for scholars, citizen scientists and the interested public. The apps were designed for users to create, display, animate and interact with exhibitions of selected 3D artefacts that could, for example, reflect academic specialisms for sharing with fellow researchers, support curators in exhibition planning or enable friends and students to share eclectic favourites from museum visits. The overarching project ambition was to create AR apps to support research, engagement and education, and to enable interactive and personalized visualizations of individual artefacts as well as reconstructed forms. As presented in the paper, these forms are exemplified in the AR apps with 3D models of a cuneiform envelope and its tablet contents, viewable either as ⅰ) separate artefacts or ⅱ) in their reconstructed enveloped form, with the AR apps enabling animated opening and 'X-ray views' of the contents within. In this way, the apps can enable users to visualize individual objects and reconstructions that could, for example, incorporate artefacts held in different museums.
机译:本文提出了一个增强现实(AR)项目,用于策划虚拟博物馆“摘要”和DIY展览。该项目的产出包括新颖的AR App技术示范者,以支持与博物馆用户和利益相关者的共同设计 - 目标是为学者,公民科学家和感兴趣的公众创建有用和易于使用的AR应用程序。该应用程序是为用户创建,显示,动画和互动的应用程序,例如,可以反映与研究人员共享的学术专业,在展览规划中支持策展人或使朋友和学生共享折衷主义的最爱博物馆访问。总体项目雄心壮志是为支持研究,参与和教育的AR应用程序创建AR应用,并启用个性化人工制品的互动和个性化可视化以及重建形式。如本文介绍,这些形式在曲面形式的3D模型的AR应用中举例说明,其在其重建的封闭形式中观察为Ⅰ)单独的人工制品或Ⅱ),其中AR应用程序能够实现动画开放和内容内容的“X射线视图”。通过这种方式,该应用可以使用户能够可视化各个对象和重构,例如,可以包含在不同博物馆中持有的人工制品。

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