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Scalability in Modeling and Simulation Systems for Multi-Agent, AI, and Machine Learning Applications

机译:多代理,AI和机器学习应用的建模和仿真系统中的可扩展性

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Today's battlefield increasingly incorporates emerging technologies using artificial intelligence. These systems not only provide unparalleled speed and accuracy, but also allow for digital models to be developed and tested in simulation prior to deployment, reducing the time and cost of acquisition. This holds additional promise for wargaming modeling and simulation for understanding the impact of complex, multi-domain operations on future force efficacy and structure. However, current modeling and simulation environments are not designed for simulating decentralized, intelligent systems at scale. Cloud computing has revolutionized how we scale computational capability, but was not designed for complex, low latency interactions between independently reasoning entities. This motivates new methods for characterizing and mitigating complexity to meet operational and mission requirements. We outline the challenges and opportunities for modeling and simulating large-scale multi-agent systems and identify future research areas that should address these challenges. We recommend that investment be placed in holistically understanding scalability from a cost-benefit perspective, measuring the impact on requirements, developing improved tools for understanding the dimensions of scalability, and formalizing specifications of the scalability requirements met (or not met) by available systems. We propose that a framework for reasoning over and adjusting the fidelity of various models within a system of systems is needed to meet development and testing requirements. Formal methods can be used to understand the limits on scalability as a function of objectives (e.g. speed, convergence, performance) and constraints (e.g. cost, compute, and time), optimizing resources to develop and test interacting artificial intelligence systems at scale.
机译:今天的战场越来越多地融入了使用人工智能的新兴技术。这些系统不仅提供无与伦比的速度和准确性,而且还允许在部署之前在仿真中开发和测试数字模型,减少采集时间和成本。这对Wargaming建模和模拟来了解了解复杂,多域操作对未来力量和结构的影响的额外承诺。然而,当前的建模和仿真环境不设计用于在尺度上模拟分散的智能系统。云计算已彻底改变了我们如何规模计算能力,但没有设计用于独立推理实体之间的复杂,低延迟交互。这激励了用于表征和缓解复杂性以满足运营和任务要求的新方法。我们概述了建模和模拟大规模多代理系统的挑战和机会,并确定应解决这些挑战的未来研究领域。我们建议投资从成本效益的角度来看,测量对要求的影响,开发用于了解可扩展性的尺寸的改进工具,以及可通过可用系统达到可扩展性要求的正式规格(或者不符合可用系统)的改进工具。我们建议需要一个框架,用于推理和调整系统系统系统内各种模型的保真度,以满足开发和测试要求。正式方法可用于了解可扩展性的限制,作为目标的函数(例如,速度,收敛,性能)和约束(例如成本,计算和时间),优化资源以在规模上开发和测试人工智能系统。

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