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Designing Framework of Constructivist Digital Learning Environment Model to Enhance Creative Thinking for Undergraduate Students

机译:建构主义数字学习环境模型的设计框架,增强本科生创造性思维

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Creative thinking is the ability to generate new ideas in various ways due to the adaptability of existing thinking as well as the performance of problem solving. This can foster student's creative thinking. This study was aimed to synthesize the designing framework of constructivist digital learning environment model to enhance creative thinking for undergraduate students. Research target groups were (1) 90 undergraduate students registered in the faculty of Education and (2) 3 experts for this designing framework. Model Research phase 1 Model Development was employed. Qualitative data was collected by Document Analysis and Survey method, and the data was then analyzed by interpreting and concluding. Research results revealed that the designing framework comprised 5 stages as (1) Activating cognitive structure and creative thinking (2) Supporting cognitive equilibrium (3) Enhancing cognitive structure accommodation (4) Enhancing creative thinking and (5) Supporting and fostering knowledge construction. Besides, the model components consisted of 7 parts as (1) Problem based (2) Learning resources (3) Collaboration center (4) Cognitive tools center (5) Creative thinking center (6) Scaffolding center (7) Coaching center. The evaluation results were hence shown that the designing framework had theoretical validity and consistent with claimed theories.
机译:由于现有思维的适应性以及解决问题的表现,创造性思维是以各种方式产生新想法的能力。这可以促进学生的创造性思维。本研究旨在综合建构主义数字学习环境模型的设计框架,以增强本科生的创造性思维。研究目标群体是(1)90名本科生在教育学院注册和(2)这一设计框架的3个专家。模型研究阶段1模型开发。通过文档分析和调查方法收集定性数据,然后通过解释和结论分析数据。研究结果显示,设计框架包括(1)激活认知结构和创意思维(2)支持认知平衡(3)增强认知结构住宿(4)增强创造性思维和(5)的支持和培养知识建设的创造性思维(2)。此外,模型组件由7部分组成(1)基于问题(2)学习资源(3)协作中心(4)认知工具中心(5)创意思维中心(6)脚手架中心(7)练习中心。因此,评估结果表明,设计框架具有理论有效性,并与声明的理论一致。

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