首页> 外文会议>International Symposium on Computers and Informatics >Application research on 3D reconstruction based on Kinect
【24h】

Application research on 3D reconstruction based on Kinect

机译:基于Kinect的三维重建应用研究

获取原文

摘要

3D reconstruction technology is widely used in computer teaching and rehabilitation of virtual reality, robot autonomous navigation, interactive, film and television animation, etc. The core problem is to achieve a scene with different Angle of view of information and effective registration of fusion, is essentially solve the space coordinate transformation relation in the multiple points of view. Using access relatively cheap sensor as input equipment, produced color data and depth of the data preprocessing, Coordinate transformation, scene, point cloud registration was aligned fusion, said polygon mesh and texture mapping technology is studied and the theoretical analysis, Proposed a 3D reconstruction scheme based on access depth sensors.
机译:3D重建技术广泛应用于计算机教学和虚拟现实的康复,机器人自主导航,互动,电影和电视动画等。核心问题是实现具有不同视角的信息和有效登记融合的场景,是基本上解决了多个视角中的空间坐标转换关系。使用进入相对便宜的传感器作为输入设备,产生的颜色数据和深度数据预处理,坐标变换,场景,点云注册被对齐融合,研究了多边形网格和纹理映射技术和理论分析,提出了3D重建方案基于访问深度传感器。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号