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A Knowledge Sharing Environment for Sport Management

机译:体育管理知识共享环境

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摘要

The European football governing body (UEFA) has developed a unique environment to share good practices. It includes blended learning (including face-to-face and on-line interactive courses), knowledge sharing platforms and 3D virtual stadium to access specific topics in sport event management. The various functionalities include solutions to typical knowledge management issues, such as contextual versus generic knowledge or yet strategies to turn tacit knowledge into explicit knowledge. The environment provides access to libraries of good practices in the form of learning objects as well as hints to solve critical problems in each of the domains of sport management. In addition, the environment is built in a modular way (knowledge elements consist in storytelling and lessons learned in the form of short video items) which allows for reorganisation of modules in various forms to generate new scenarios for further learning. In doing so, the environment is a typical implementation of the recursive nature of the knowledge circle including creation, collection, organisation and reuse.
机译:欧洲足球管理机构(UEFA)制定了一个独特的环境,以分享良好的做法。它包括混合学习(包括面对面和面对面的交互式课程),知识共享平台和3D虚拟体育场,用于访问体育事件管理中的特定主题。各种功能包括典型知识管理问题的解决方案,例如上下文与通用知识或策略,以将默认知识转化为明确的知识。环境以学习对象的形式提供对良好实践的库以及提示解决体育管理域中的关键问题的提示。此外,环境以模块化方式建立(知识元素以短视频项目的形式讲述的讲故事和经验教训),这允许以各种形式重组模块以产生进一步学习的新场景。在此过程中,环境是知识圈的递归性的典型实现,包括创建,集合,组织和重用。

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