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A reversible watermarking algorithm for 2D vector maps

机译:用于2D矢量地图的可逆水印算法

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摘要

We present a reversible watermarking algorithm for 2D vector maps using difference expansion and companding technique in this paper. To efficiently compress the location map that records the expanded positions and non-expanded positions, we introduce the companding technique. By this technique, the larger values of differences become to smaller ones. Thus, in the location map, the number of 1s is much more than that of 0s. Then, the location map is compressed into a shorter bit-stream by the arithmetic encoder. Accordingly, the compressed location map consumes less embedding space and the embedding capacity is increased. Experiments show that our algorithm can achieve high embedding capacity with low distortion.
机译:我们在本文中介绍了一种用于2D矢量地图的可逆水印算法,并在本文中使用差异扩展和强制技术。为了有效地压缩记录扩展位置和非扩展位置的位置图,我们介绍了强制技术。通过这种技术,差异的较大值变为较小的差异。因此,在位置图中,1S的数量远远超过0s。然后,通过算术编码器将位置图压缩成较短的比特流。因此,压缩位置图消耗较少的嵌入空间,并且嵌入容量增加。实验表明,我们的算法可以实现低失真的高嵌入容量。

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