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Multimedia Performance Reconstruction as a Challenge to Theatre History Writing Using Interactive Models of Historical Theatre Performances in the Education of Performing Arts

机译:多媒体性能重建对戏剧历史写作的挑战,在表演艺术教育中使用历史剧院表演的互动模型

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Based on my digital reconstructions of two historical performances from Hungary, I am trying to investigate how these could form the basis of designing e-learning content for performing arts students, both for course room and self-study use. The reconstructions use rich audio-visual resources, arranged along a multi-dimensional mind-map, to facilitate understanding and to support further analysis. By presenting some earlier and contemporary attempts of performance reconstruction from Hungary I investigate how these could bring new approaches to theatre history writing. By looking at the relationship of narrative and image, I argue that a radically new approach is needed in how multimedia content is presented, if we wish digital tools to offer new experiences and alternative reading strategies of theatre history. I present several ways of using these materials for pedagogical aims, as different walkthroughs of the same mind map. What are the specific tools and steps that could bridge e-learning tools and live courseroom interaction? How could the presentation of bygone theatrical events give room to creativity and activate personal opinions and insights? Finally, 1 present a few very specific task types which can be implemented by teachers in these models, to raise and keep the interest of students of the visual generation in the performing arts of their parents' times.
机译:根据我的两种历史表演的两种历史表演的匈牙利的数字重建,我试图调查如何为设计艺术学生进行设计的电子学习内容,两者都是课程室和自学用途。重建使用丰富的视听资源,沿着多维思维映射排列,以便于理解并支持进一步分析。通过宣布匈牙利的一些早期和当代性能重建尝试,我调查这些如何为剧院历史写作带来新方法。通过观察叙述和形象的关系,如果我们希望数字工具提供新的经验和戏剧历史的替代阅读策略,则需要在多媒体内容提供多媒体内容的情况下,需要一种根本性的新方法。我提出了几种使用这些材料用于教学目标的方法,以及同一思想地图的不同演练。可以介绍电子学习工具和实时ourseroom互动的具体工具和步骤是什么?如何介绍戏剧活动,为创造力提供空间并激活个人观点和见解?最后,1列出了一些非常具体的任务类型,这些类型可以由这些模型中的教师实施,以筹集和保持父母时代表演艺术中的视觉一代的兴趣。

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