首页> 外文会议>International Euro-Mediterranean Conference on Digital Heritage >Reality-Based 3D Modeling, Segmentation and Web-Based Visualization
【24h】

Reality-Based 3D Modeling, Segmentation and Web-Based Visualization

机译:基于现实的3D建模,分段和基于Web的可视化

获取原文

摘要

One of the most significant consequences of the introduction of digital 3D modeling in the Cultural Heritage field is the possibility to use 3D models as highly effective and intuitive means of communication as well as interface to share and visualize information collected in databases. Due to the usual complexity of architectural and archaeological artifacts or sites, their digital models need be subdivided in sub-components and organized following semantic definitions in order to facilitate data retrieval. This paper outlines a methodology to semantically segment complex reality-based 3D models, annotate information and share the results within online open-source tools. The segmentation stage to subdivide and organize 3D models is based on both automated and manual methods, giving priority to automated procedures that can ease and speed these steps but not neglecting the user intervention to achieve accurate results. The segmented 3D models are then visualized in web-based systems to allow data access to a wider range of users and enlarge knowledge. The methodology is presented and tested on large and complex reality-based 3D models of architectural and archaeological heritage structures.
机译:在文化遗产领域引入数字3D建模的最重要后果之一是使用3D模型作为高效和直观的通信手段以及与在数据库中收集的信息共享和可视化信息的接口。由于架构和考古伪影或网站的常用复杂性,他们的数字模型需要细分在子组件中,并在以下语义定义中组织,以便于数据检索。本文概述了语义段基于复杂的基于现实的3D模型的方法,注释了信息并在线开源工具中的结果。细分和组织3D模型的分段阶段基于自动和手动方法,优先考虑可以缓解和速度的自动化程序,但不会忽略用户干预以实现准确的结果。然后在基于Web的系统中可视化分段3D模型,以允许数据访问更广泛的用户并放大知识。在建筑和考古遗产结构的大型和复杂的基于现实的3D模型上呈现和测试方法。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号