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Multidimensional Dynamic Game Analysis of Overall Performance Improving in Enterprises’ Benchmarking System

机译:企业基准系统整体性能的多维动态博弈分析

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From the external environment, there exists optimal selection problem of effective strategy which is between benchmarking enterprises and improving enterprises during the process of benchmarking. And, from the viewpoint of game theory in information economics, the paper studied the process of dynamic game between benchmarking enterprises and improving enterprises with incomplete information, and analyzed the refine Bayes Nash equilibrium solution. Three conclusions were obtained through game analysis. First, there exists inverse proportion relation between the level of performance and improving cost. Second, in the process of benchmarking, improving enterprise was more rely on internal cost and improving profit coefficient than benchmarking enterprise. Third, there exists higher dependence on the benchmarking enterprises for improving enterprises.
机译:从外部环境中,有效策略的最佳选择问题在基准企业在基准过程中的基准企业与改进企业之间。从信息经济学的博弈论的角度来看,本文研究了基准企业之间的动态游戏过程,改善了不完整信息的企业,并分析了精炼贝叶斯纳什均衡解决方案。通过游戏分析获得了三个结论。首先,性能水平与提高成本之间存在逆比例关系。其次,在基准的过程中,改进企业更依赖于内部成本和改善利润系数的基准企业。第三,对改进企业的基准企业存在更高的依赖。

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