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A New Programming Interface for Reinforcement Learning Simulations

机译:一种用于强化学习模拟的新编程界面

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The field of Reinforcement Learning, a sub-field of machine learning, represents an important direction for research in Artificial Intelligence, the way for improving an agent's behavior, given a certain feed-back about its performance. In this paper we propose an original interface for programming reinforcement learning simulations in known environments. Using this interface, there are possible simulations both for reinforcement learning based on the states' utilities and learning based on actions' values (Q-learning).
机译:加强学习领域,机器学习子领域,代表了人工智能研究的重要方向,了解代理人行为的方式,鉴于其性能的某种反馈。在本文中,我们提出了一种用于在已知环境中编程加强学习模拟的原始界面。使用此界面,可以基于状态的公用事业和基于动作'值(Q-Learning)的策略来仿真。

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