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Locomotion of a Snake-Like Robot on a Smooth 3D Surface based on Continuum Modeling

机译:基于Continuum建模的平滑3D表面上的蛇状机器人的运动

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This paper discusses creeping locomotion of a snake-like robot on a three-dimensional (3D) terrain whose global profile is not known a priori. Due to the large number of degrees of freedom (DOFs), modeling and designing a controller have been hard work. In this paper, the control model is regarded as a continuum cord with zero thickness. Under the assumption that the every point of the body has contact with the terrain without sideslip, the equation of motion can be expressed in a simple form. Thanks to this simplicity, the optimal control can be obtained by solving an isoperimetric problem. It turns out that the solution has quite a simple form and is easy to implement on the snake robot which has hyper-redundant structure. The effectiveness and capability of 3D motion on a smooth surface is demonstrated through experimental system.
机译:本文讨论了在三维(3D)地形上的蛇状机器人的爬行运动,其全球性配置文件并不知道先验。由于自由度大量(DOF),建模和设计控制器一直努力。在本文中,控制模型被认为是厚度厚度的连续线。在假设身体的每个点与无侧面线的地形接触的情况下,运动方程可以以简单的形式表达。由于这种简单性,可以通过解决异常问题来获得最佳控制。事实证明,解决方案具有相当简单的形式,并且易于在具有超冗余结构的蛇机器人上实现。通过实验系统证明了3D运动对光滑表面上的3D运动的有效性和能力。

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