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Pose Estimation and 3-D Modeling from Video by Volume Feedback

机译:从Video vide refly造成估计和3-D模型

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Volume reconstruction and pose retrieval of an arbitrary rigid object from monocular video sequences is addressed. Initially, the object pose is estimated in each image by locating similar textures, assuming a flat depth map. Then shape-from-silhouette is used to make a volume (3-D model). This volume is used in a new round of pose estimations, this time by a model-based method that gives better estimates. Before repeating this process by building a new volume, pose estimates are adjusted to reduce error by maximizing a novel quality measure for shape-from-silhouette volume reconstruction. The feedback loop is terminated when pose estimates do not change much, as compared to those produced by the previous iteration. Based on the theoretical study of the proposed system, a test of convergence to a given set of poses is devised. Reliable performance of the system is also proved by several experiments. No model is assumed for the object. Feature points are neither detected nor tracked, as there is no problematic feature matching or correspondence. Our method can be also applied to 3-D object tracking in video.
机译:从单眼视频序列中,卷重建和姿势检索任意刚性物体的逐个刚性物体。最初,假设平坦深度图,通过定位类似的纹理,在每个图像中估计对象姿势。然后,Shape-From剪影用于制作体积(3-D型号)。该卷在新一轮的姿势估计中使用,这次是基于模型的方法,其提供更好的估计。在通过构建新的卷重复此过程之前,调整姿势估计以通过最大化用于形状 - 剪影体积重建的新颖质量措施来减少误差。与先前迭代产生的那些相比,当姿势估计不会变化时,终止反馈回路。基于所提出的系统的理论研究,设计了对给定姿势组的收敛性的测试。几个实验也证明了该系统的可靠性能。对象假设没有模型。特征点既不检测也不跟踪,因为没有有问题的特征匹配或对应关系。我们的方法也可以应用于视频中的3-D对象跟踪。

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