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The Concept and Development of a Serious Game 'Alter Eco' as Part of Creating a Digital Twin of a Smart City

机译:严重游戏“改变生态”的概念与发展,作为创建智能城市的数字双胞胎的一部分

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An essential way to lifelong learning in the modern information society is using ICT, geoinformation, and the concept of the so-called serious games, as well as gamification mechanisms. The ?Smart City Alter Eco" game is a solution that not only facilitates social education for sustainable development but is also part of creating a so-called digital twin of a smart city. The authors propose an approach that enables creating a virtual model of a city, which reflects spatial, economic, social, and legal relations, as well as testing various versions of the city's development. The objective of the game is not as much creating an operative biogas plant but making it an attractive solution to the environmental, economic, and social problems of the town of Zuromin in central Poland.
机译:在现代信息社会中终身学习的一项重要途径正在利用ICT,地理信息,以及所谓的严肃游戏的概念以及娱乐机制。 ?智能城市Alter Eco“游戏是一种解决方案,不仅促进了可持续发展的社会教育,而且也是创建一个所谓的智能城市的数字双胞胎的一部分。作者提出了一种能够创建虚拟模型的方法反映了空间,经济,社会和法律关系的城市,以及测试城市发展的各种版本。游戏的目标并不像创造一个手术沼气厂,但使其成为环境,经济的有吸引力的解决方案波兰中部祖莫林镇的社会问题。

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