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Stereo Matching Based on Edge-Aware T-MST

机译:基于边缘感知T-MST的立体声匹配

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In this paper, a novel dense stereo matching algorithm is proposed based on edge-aware truncated minimum spanning tree (T-MST). Instead of employing non-local cost aggregation on traditional MST which is only generated from color difference of neighbouring pixels, a new tree structure, "Edge-Aware T-MST", is proposed to aggregate the cost according to the image texture. Specifically, cost aggregation is promoted among highly textured region. Meanwhile, the "edge fatten" effect is restrained by combining edge-prior and superpixel-prior together to locate the true disparity edge. Then a widely used Winner-Take-All (WTA) strategy is performed to establish initial disparity map. An adaptive non-local refinement is also performed based on the stability of initial stereo estimation. Experimental results on Middlebury data set show that our algorithm outperforms the current state-of-the-art non-local MST-based stereo matching algorithms.
机译:本文基于边缘感知截断最小生成树(T-MST),提出了一种新型密集立体声匹配算法。代替在仅从相邻像素的色差中产生的传统MST上使用非本地成本聚合,而是提出了一种新的树结构,“边缘感知T-MST”,以根据图像纹理聚合成本。具体地,在高度纹理区域之间促进了成本聚合。同时,通过将边缘和超顶链结合在一起来定位真正的视差边缘来抑制“边缘脂肪”效果。然后执行广泛使用的获胜者 - 所有(WTA)策略以建立初始差异图。还基于初始立体声估计的稳定性执行自适应非本地改进。 Middrbury数据集的实验结果表明,我们的算法优于当前最先进的非本地MST基立体声匹配算法。

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