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Adobe Flash CS6-Based Interactive Multimedia Development for Clothing Pattern Making

机译:基于Adobe Flash CS6的衣物模式制作的交互式多媒体开发

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In the Curriculum 2013, the Pattern Making subject is oriented towards the basic knowledge of students in making clothing patterns. Competencies that must be achieved by students in the pattern-making subject include changing blouse, shirt, and skirt patterns. Once students is competent in making the pattern, then they can continue learning master the next competency. Pattern Making Course is an early stage of the process of clothes making. Pattern making includes processes such measuring, drawing patterns, making a description of patterns, designing materials and lastly designing prices. This research aims to develop Adobe Flash CS6-based interactive multimedia on the subject of pattern making for students of class XI Fashion Design program SMK Negeri 3 Tebing Tinggi. This research adopts a research and development approach, using Borg and Gall development model which includes: 1) potential and problem, 2) data collection, 3) product design, 4) design validation and design revision, 5) small group test, 6) media revision, 7) medium group trials, 8) media revision, 9) large group trials, 10) media production. The results of this research are 1) interactive multimedia products based on Adobe Flash CS6 in making pattern suit the learning materials of pattern making with the competence of changing the pattern according to the design for the students of Fashion Design program. Interactive multimedia products are created in .exe format, so interactive multimedia products can be used on many types of computers without the need to install Adobe Flash CS6 program. 2) Adobe Flash CS6-based interactive multimedia on the pattern making subjects is deemed eligible by media experts and material experts. Media experts rated interactive multimedia in very good criteria with a score of 86.67%, and material experts rated interactive multimedia with a score of 89.5%. In the small group trial, the score obtained is 63%, 74.49% in group trial, and 90.54% in large group trial with the criteria strongly agree, which means Adobe Flash CS6-based interactive multimedia is feasible to use in learning activities.
机译:在2013年课程中,模式制作主题是以学生制作衣物模式的基本知识为导向。学生必须在模式制作主题中实现的能力包括更换衬衫,衬衫和裙子图案。一旦学生能够制作模式,他们就可以继续学习掌握下一个能力。模式制作课程是衣服制作过程的早期阶段。图案制作包括这种测量,绘图图案的过程,制作模式,设计材料和最终设计价格。本研究旨在开发基于Adobe Flash CS6的交互式多媒体,为XI类时装设计计划SMK Negeri 3 Tinggi的学生进行图案制作主题。本研究采用了研究和开发方法,使用Borg和Gall开发模型,包括:1)潜在和问题,2)数据收集,3)产品设计,4)设计验证和设计修订,5)小组测试,6)媒体修订,7)中组试验,8)媒体修订,9)大型群试验,10)媒体生产。本研究的结果是基于Adobe Flash CS6的互动多媒体产品,使图案适用于根据时装设计计划的学生的设计改变图案的竞争力。交互式多媒体产品以.exe格式创建,因此可以在许多类型的计算机上使用交互式多媒体产品,而无需安装Adobe Flash CS6程序。 2)媒体专家和材料专家的模式制作科目的基于Adobe Flash CS6的交互式多媒体。媒体专家评估了互动多媒体的非常好的标准,得分为86.67%,材料专家评定互动多媒体,得分为89.5%。在小组试验中,在小组试验中获得的分数为63%,74.49%,大型集团试验中的90.54%强烈同意,这意味着Adobe Flash CS6的交互式多媒体是可行的,可以在学习活动中使用。

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