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DESIGNING AND LEARNING WITHIN THE DESIGN A Case Study of Principles for Designing and Teaching 3D Virtual Worlds

机译:设计中的设计与学习一个设计与教学3D虚拟世界的原则案例研究

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Within most architecture and design schools, 3D virtual worlds are traditionally perceived and used as a CAAD tool for modelling and collaboration. Building on the understanding of virtual worlds as the extension of our physical environments where people can inhabit and participate in a variety of activities, we teach designing virtual worlds as a design subject which considers 3D virtual worlds as a different kind of environment design other than a technical tool for supporting design simulation and collaboration. This paper reports on our teaching experience, as well as discusses the principles for designing and teaching in 3D virtual worlds.
机译:在大多数架构和设计学校内,3D虚拟世界传统上被感知并用作用于建模和协作的CAAD工具。建立对虚拟世界的理解作为我们的物理环境的延伸,人们可以居住并参与各种活动,我们教导设计虚拟世界作为一个设计主题,将3D虚拟世界视为不同类型的环境设计,以外的其他环境设计支持设计仿真和协作的技术工具。本文报告了我们的教学经验,并讨论了3D虚拟世界的设计和教学原则。

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