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Exploring the Learning Mechanism in Educational Games

机译:探索教育游戏的学习机制

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The main aim of this paper is to evaluate the problem-based gaming model that tries to explain the learning process in educational games. The model was studied through Geometry game aimed for pre-school pupils (N=24). The game relays on learning by teaching approach and involves AI-engine modeling the human concept learning structures. The qualitative analyses methods were used to explore participants learning processes and gaming strategies. The results indicated that the model describes well the problem-based gaming process in which the reflection phase seems to be a vital factor. Furthermore, the changes in playing strategies were found to enhance learning.
机译:本文的主要目的是评估基于问题的游戏模型,试图解释教育游戏中的学习过程。通过针对学前瞳孔的几何游戏研究了该模型(n = 24)。通过教学方法学习的游戏继电器,涉及AI-Engine建模人类概念学习结构。定性分析方法用于探索参与者的学习过程和游戏策略。结果表明,该模型描述了基于问题的游戏过程,其中反射阶段似乎是一个重要因素。此外,发现竞争策略的变化增强了学习。

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