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Video engraving for virtual environments

机译:视频雕刻虚拟环境

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摘要

Some applications require a user to consider both geometric and image information. Consider, for example, an interface that presents both a three-dimensional model of an object, built from a CAD model or laser-range data, and an image of the same object, gathered from a surveillance camera or a carefully calibrated photograph. The easiest way to provide these information sets to a user is in separate, side-by-side displays. A more effective alternative combines both types of information in a single, integrated display by projecting the image onto the model. A perspective transformation that assigns image coordinates to model vertices can visually engrave the image onto corresponding surfaces of the model. Combining the image and geometric information in this manner provides several advantages. It allows an operator to visually confirm the accuracy of the modeling geometry and also provides realistic textures for the geometric model. We discuss several of our procedural methods to implement the integrated displays and discuss the benefits gained from applying these techniques to projects including robotic hazardous waste remediation, the virtual exploration of Mars, and remote mobile robot control.
机译:一些应用程序需要用户考虑几何和图像信息。考虑,例如,一个接口呈现两者的对象的三维模型,从CAD模型或激光距离数据,并且在同一对象的图像,从监视摄像机或仔细校准照片聚集建造。向用户提供这些信息集的最简单方法是单独的,并排显示。通过将图像投影到模型上,更有效的替代方案将两种类型的信息组合在单一集成显示中。将图像坐标分配给模型顶点的透视变换可以在模型的视觉上雕刻到模型的对应表面上。以这种方式组合图像和几何信息提供了几个优点。它允许操作员在视觉上确认建模几何的准确性,并为几何模型提供逼真的纹理。我们讨论了若干程序方法,以实施集成的显示,并讨论将这些技术应用于包括机器人危险废物修复,MAR的虚拟探索和远程移动机器人控制的益处。

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