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Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain

机译:利用神经生理数据来分类球员浸入疼痛分散注意力

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Painful experiences during clinical procedures can have detrimental effects on the physical and mental health of a patient. Current pain reduction methods can be effective in reducing pain, however these methods are not without fault. Active distraction via computer games have been proven to effectively reduce the experience of pain. However, the potential of this distraction to effectively alleviate pain is dependent on players' engagement with the game, which is determined by the difficulty of the game and the skill of the player. This paper aims to model and classify immersion through increasingly difficult levels of game play, in the presence of pain, using functional Near Infrared Spectroscopy (fNIRS) and heart rate data. Twenty people participated in a study wherein fNIRS data (4 channels located at the prefronlal cortex, four channels located at the somatosensory cortex) and heart rate data were collected whilst participants were subjected to experimental pain, via the Cold Pressor Test (CPT). Participants played a computer game at varying difficultly levels as a distraction. Data were then pre-processed using an Acceleration Based Movement Artefact Reduction Algorithm (AMARA) and Correlation Based Signal Improvement (CBSI). Classification was subsequently undertaken using Linear Discriminant Analysis (LDA), Support Vector Machine (SVM) and Recursive Partitioning (rPart). The results demonstrate a maximum accuracy of 99.2% for the binary detection of immersion in the presence of pain.
机译:临床手术期间的痛苦经历可能对患者的身心健康产生不利影响。目前的疼痛减少方法可有效降低疼痛,但这些方法并非没有过错。通过计算机游戏积极分心已被证明可以有效地减少疼痛的体验。然而,这种分心的潜力能够有效缓解疼痛取决于球员与游戏的参与,这是由游戏的难度和玩家的技能决定的。本文旨在通过越来越困难的游戏,在疼痛的情况下模拟和分类沉浸,使用近红外光谱(FNIR)和心率数据。二十人参与了一项研究,其中Fnirs数据(位于前列腺皮质的4个通道,位于躯体感染皮层的四个通道)和心率数据,同时参与者经常进行实验疼痛,通过冷压液测试(CPT)。参与者在不同困难的水平上播放电脑游戏作为分心。然后使用基于加速的运动人工制品减少算法(AMARA)和基于相关的信号改进(CBSI)进行预处理数据。随后使用线性判别分析(LDA),支持向量机(SVM)和递归分区(RPART)进行分类。结果表明,在疼痛存在下浸没的二进制检测的最大精度为99.2%。

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