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Global Path Planning for USV Waypoint Guidance System Using Dynamic Programming

机译:USV航点导航系统动态规划的全局路径规划

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An analytical method for finding the optimal route to be followed by an Unmanned Surface Vehicle (USV) is proposed. The proposed algorithm aims to generate a collision-free route with minimum travel time in reaching some given waypoints. The method comprises of two algorithms. First, a grid map-based algorithm for static obstacle avoidance by forming sub-waypoints at the tangent angle of the obstacle using the weight of each obstacle to generate feasible paths. The obstacle weights are determined based on whether the neighboring cells are also obstacles or not. Second, the dynamic programming-based path planning optimization to find several shortest paths among those feasible paths. The USV is modeled in a Six-Degree-of-Freedom (6-DOF) equations of motion whose parameters are determined based on a physical model USV. Simulation results are presented to show the method successfully guides the USV without crashing into obstacles. As shown, due to the USV's limited maneuverability, the shortest path obtained using dynamic programming is not always the path with the shortest travel distance, and the shortest travel distance does not guarantee the shortest travel time either. As a comparison, a genetic algorithm has been conducted to produce the optimal route. Simulation results show that the proposed algorithm produces an 11.6% reduction in travel time and a 99.55% reduction in computing time than the genetic algorithm.
机译:提出了一种寻找无人水面运载工具(USV)所要遵循的最佳路线的分析方法。所提出的算法旨在生成在到达某些给定路点时具有最短旅行时间的无碰撞路线。该方法包括两种算法。首先,通过使用每个障碍物的权重在障碍物的切角处形成子路点来生成可行路径,从而实现了基于栅格地图的静态避障算法。基于相邻小区是否也是障碍物来确定障碍物权重。其次,基于动态编程的路径规划优化可在这些可行路径中找到几个最短路径。 USV以六自由度(6-DOF)运动方程式建模,其运动参数基于物理模型USV确定。仿真结果表明,该方法成功地指导了USV不会撞到障碍物。如图所示,由于USV的机动性有限,使用动态编程获得的最短路径并不总是具有最短行驶距离的路径,并且最短行驶距离也不能保证最短的行驶时间。作为比较,已经进行了遗传算法以产生最佳路线。仿真结果表明,与遗传算法相比,该算法的出行时间减少了11.6%,计算时间减少了99.55%。

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