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An Approach for Authoring Mulsemedia Documents Based on Events

机译:基于事件的Mulsemedia文档创作方法

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Although several studies discuss rendering sensory effects in multimedia applications, only a few of them discuss the definition of spatial and temporal synchronization relationships among multimedia content and sensory effects. In order to fill in this gap, this paper proposes an approach for authoring mulsemedia applications based on events. This approach involves the proposal of a mulsemedia conceptual model, called MultiSEM (Multimedia Sensory Effect Model), for supporting the development of graphical authoring environments based on temporal view. The approach also includes the implementation of MultiSEM in a graphical authoring environment, named STEVE 2.0, as proof of concept. STEVE 2.0 is designed for users with few or no knowledge of programming, multimedia/mulsemedia languages and standards. Among existing mulsemedia solutions, our work is unique in that it explores the application level proposing a novel mulsemedia conceptual model.
机译:尽管有几项研究讨论了在多媒体应用中渲染感官效果,但是只有少数几篇论文讨论了多媒体内容和感官效果之间的空间和时间同步关系的定义。为了填补这一空白,本文提出了一种基于事件创作mulsemedia应用程序的方法。这种方法涉及提议一个称为MultiSEM(多媒体感官效果模型)的mulsemedia概念模型,用于支持基于时间视图的图形创作环境的开发。该方法还包括在名为STEVE 2.0的图形创作环境中实现MultiSEM,作为概念证明。 STEVE 2.0专为对编程,多媒体/多种媒体语言和标准了解甚少或根本不了解的用户而设计。在现有的mulsemedia解决方案中,我们的工作是独特的,因为它探索了提出新的mulsemedia概念模型的应用程序级别。

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