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Design of a Social Game for Older Users Using Touchscreen Devices and Observations from an Exploratory Study

机译:使用触摸屏设备的旧用户的社交游戏设计和探索性研究的观察

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Previous studies about tactile interaction by older adults show some important design considerations that should be applied in order to create more usable and accessible applications. The related results have been applied during the development of a serious game destined to support a social activity with older adults using touchscreen devices. An exploratory study investigates the use of touchscreen mobile devices by 17 older adults and 5 children. The results of an empirical observation allow a description of the participants' appreciation of touchscreen devices, a typology of common errors, the gesture strategies of tactile interaction and design proposals to support interaction.
机译:以前关于老年人的触觉互动的研究表明应该应用的一些重要的设计考虑因素,以便创造更具可用和可访问的应用程序。 相关结果已应用于开发一场注定的,用于支持使用触摸屏设备的老年人的社交活动。 探索性研究调查了17名老年人和5名儿童的使用触摸屏移动设备。 经验观察结果允许描述参与者对触摸屏设备的升值,常见误差的类型,触觉相互作用的手势策略和支持相互作用的设计建议。

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