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Research on a Washout Algorithm for 2-DOF Motion Platforms

机译:两自由度运动平台的冲刷算法研究

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This paper proposes a new washout algorithm optimized from those designed for 6-DOF Stewart platforms using the Human Vestibular Based Strategy. Its actual effect, from the perspective of user experience, was verified via a within-subject design experiment using a 2-DOF platform with limited rotation angles. The result showed that compared with the common 2-DOF algorithms using the Linear Shrinkage Ratio Strategy, our algorithm provided users with better immersion, presence and overall satisfaction, though no significant difference was found regarding simulator sickness. This positive result demonstrated the potential of the algorithm proposed here and may help to enhance the user experience of various kinds of motion platforms.
机译:本文提出了一种新的冲洗算法,该算法使用基于人类前庭的策略从为6自由度Stewart平台设计的算法中进行了优化。从用户体验的角度来看,其实际效果已通过使用受限旋转角度的2-DOF平台通过对象内设计实验进行了验证。结果表明,与使用线性收缩率策略的常见2-DOF算法相比,我们的算法为用户提供了更好的沉浸感,存在感和总体满意度,尽管在模拟器疾病方面没有发现显着差异。这个积极的结果证明了本文提出的算法的潜力,并可能有助于增强各种运动平台的用户体验。

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