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An interactive visual display system based on motion inertia parameters

机译:基于运动惯性参数的交互式视觉显示系统

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Aiming at the lack of interactivity in the visual display system of exhibition hall and stage performance, an interactive visual display system based on motion inertia parameters was studied in this paper. The orientation quaternion was selected from the motion inertia parameters of MYO armband, and it was converted into Euler angle. Among Euler angle, Yaw and Pitch were selected to describe human movement. In the visual display system, motion inertia parameters were used to realize the interaction between behaviors and visual effects and enhance interactive experience.
机译:针对展馆视觉显示系统与舞台表演缺乏互动性的问题,研究了一种基于运动惯性参数的交互式视觉显示系统。从MYO臂章的运动惯性参数中选择方向四元数,并将其转换为欧拉角。在欧拉角中,偏航和俯仰角被用来描述人类的运动。在视觉显示系统中,运动惯性参数用于实现行为与视觉效果之间的交互,并增强交互体验。

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