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Curriculum Design with the Integration of STEAM and Educational Game

机译:STEAM与教育游戏相结合的课程设计

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With the new curriculum reform goes further in the whole nation and the rapid development of information technology, game-based teaching (or educational game) has gradually become a new hotpot in the research field. This paper designs educational game courses from a comprehensive and cross-cutting angle based on the idea of STEAM education, which is beneficial to the cultivation of college students' problem-solving ability and qualities of innovation. It also provides a new research direction for the cross-research of game education and STEAM education theory.
机译:随着全国新课程改革的深入和信息技术的飞速发展,基于游戏的教学(或教育游戏)已逐渐成为研究领域的新热点。本文基于STEAM教育的理念,从综合,交叉的角度设计了教育游戏课程,有利于大学生解决问题的能力和创新素质的培养。这也为游戏教育与STEAM教育理论的交叉研究提供了新的研究方向。

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