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The Development of 2D Animation to Educate Young Female Adolescent in Puberty Changes

机译:开发2D动画以教育年轻女性青春期的变化

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The purpose of this research is to develop a 2D animation to educate young female adolescent from 8-14 years of age about their puberty changes. The animation functions as a learning media that enhances target audience's understanding of their own body's nature and instructs on how to be aware and deal with situations that could lead to sexual abuse as well. The study included research on 2D animation production and puberty changes in female adolescent. With the co-ordination of health education specialist in high school, the media main content was analyzed and proved to be accurate and appropriated for young female adolescent. Research population was chosen by using the specified criteria, a female schoolgirl within the age of 8-14 years old. After the production was completed, the animation was used as an instructional material in a high school health education class. The media was later evaluated by female audience. The results indicated that most audience found the information that given through the media to be clear, simple enough to understand and practical while some had a suggestion on voice recording and sound editing improvement.
机译:这项研究的目的是开发2D动画,以教育8-14岁的年轻女性青春期的青春期变化。动画作为一种学习媒体,可以增强目标受众对其自身身体本质的理解,并指导如何意识到和应对可能导致性虐待的情况。该研究包括对女性青春期2D动画制作和青春期变化的研究。在高中健康教育专家的配合下,对媒体的主要内容进行了分析,并被证明是准确的,适合于年轻的女性青少年。通过使用指定的标准选择研究人群,即8-14岁之间的女性女学生。制作完成后,该动画在高中健康教育班级中用作教学材料。媒体后来受到女性观众的评价。结果表明,大多数听众发现通过媒体提供的信息是清晰,足够简单,易于理解和实用的,而有些人则对语音记录和声音编辑的改进提出了建议。

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