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Virtual Reality for Design and Construction Education Environment

机译:设计与施工教育环境的虚拟现实

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In the last few years, the application of VR has exponentially grown to give visually large field-of-view from planning to execution stages of any types of civil infrastructure systems. Handling the complexity and uncertainty of construction projects, however, requires well-prepared architects and engineers. Architecture and civil engineering students are also expected to go through the proper training to be well-equipped for this challenge. VR has proved a helpful tool for architecture, engineering, and construction (AEC) education environments with the aim to leave a lasting impact on a student's learning and experience. The purpose of this paper is to provide a brief review of the most recent VR systems in the design and construction industry and the education environment. The paper also evaluates the use of VR in a two-pronged approach by conducting a comprehensive literature review and interviewing students in the master of project management (MPM) program. This paper could provide a roadmap for future efforts to implement VR into the architectural and construction industry as well as the education environment.
机译:在过去的几年中,VR的应用呈指数增长,从任何类型的民用基础设施系统的规划到执行阶段,都提供了视觉上广阔的视野。但是,处理建设项目的复杂性和不确定性需要准备充分的建筑师和工程师。建筑和土木工程专业的学生也应接受适当的培训,以应对这一挑战。 VR已被证明是一种适用于建筑,工程和施工(AEC)教育环境的有用工具,旨在对学生的学习和体验产生持久的影响。本文的目的是简要概述设计和建筑行业以及教育环境中的最新VR系统。本文还通过进行全面的文献综述并采访了项目管理(MPM)硕士课程的学生,以两种方式评估了VR的使用。本文可以为将来将VR应用于建筑和建筑行业以及教育环境的工作提供路线图。

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