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Playing the Sprint Retrospective

机译:进行Sprint回顾

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摘要

In this paper, we report on a replication of the study by Przybylek & Kotecka [2017]. The aim of our study was to revise the work practices related to Sprint Retrospectives in Bluebay Polska Sp. z.o.o. by adopting collaborative games. The feedback received from two Scrum teams confirms the findings from the original study and indicates that collaborative games improve participants’ creativity, involvement, and communication as well as produce better results than the standard retrospective.
机译:在本文中,我们报道了Przybylek&Kotecka [2017]对研究的重复。我们研究的目的是修订与Bluebay Polska Sp.com的Sprint回顾相关的工作实践。动物园。通过采用协作游戏。从两个Scrum团队收到的反馈证实了原始研究的结果,并表明协作游戏可以提高参与者的创造力,参与度和沟通能力,并且比标准回顾展产生更好的结果。

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