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Multi-machine joint attack and defense game based on Pareto optimality

机译:基于帕累托最优的多机联合攻防博弈

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The joint attack and defense game involves two parts: cooperative game and non-cooperative game. How to find the optimal solution of joint attack and defense is the key of this paper. A reasonable Pareto optimal differential game model is selected, in which a new type of differentiable state function is created and applied in the countermeasure model. Since the traditional state function is segment-continuous and cannot be used for differential game problems. This paper proposes a new type of continuous differentiable state function. Moreover, the distance advantage function and the angle advantage function that constitute the new state function are constructed based on the relative motion of the people in the game. For the purpose of kinematics description of the two sides of the game, this paper combines the non-holonomic motion with the relative motion and constructs a complete mathematical model of differential game based on the game of air situation. The model's presentation is very concise, reducing the complexity of problem solving. Finally, in order to obtain reasonable Pareto optimal solution, this paper establishes an unconstrained two-to-one aircraft differential confrontation model, and uses the optimal control optimization algorithm and semi-direct method to solve the numerical solution. The simulation results show that the practicability of the Pareto optimal control solution of the joint attack and defense game, as well as the rationality of the state function and its corresponding differential game model. In the environment where the fighter is constantly changing in the offensive and defensive system, it make sure eventually tends to favor the state of its best attack.
机译:联合攻防博弈涉及两个部分:合作博弈和非合作博弈。如何找到联合攻防的最优方案是本文的重点。选择了合理的帕累托最优微分博弈模型,在其中创建了一种新型的可微状态函数,并将其应用到对策模型中。由于传统的状态函数是段连续的,因此不能用于差分博弈问题。本文提出了一种新型的连续微分状态函数。此外,基于游戏中人的相对运动来构造构成新状态函数的距离优势函数和角度优势函数。为了对游戏双方进行运动学描述,本文将非完整运动与相对运动相结合,并基于空中情况博弈构建了差分博弈的完整数学模型。该模型的表示非常简洁,从而降低了解决问题的复杂性。最后,为了获得合理的帕累托最优解,本文建立了无约束的二对一飞机差分对抗模型,并采用最优控制优化算法和半直接法求解了数值解。仿真结果表明,联合攻防博弈的帕累托最优控制解的实用性,以及状态函数及其对应微分博弈模型的合理性。在战斗机的进攻和防御系统不断变化的环境中,它可以确保最终趋向于处于最佳攻击状态。

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