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Set based concurrent engineering: Serious gaming and implications for practice

机译:基于组的并发工程:严重的游戏和练习的影响

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This paper presents a Serious Game (SG) about SBCE (Set-Based Concurrent Engineering) which is one element of Lean practice in Product Development (PD). The game is structured in two stages that simulate the traditional approach to product concept development called PBCE (Pont Based Concurrent Engineering) and SBCE processes. Although SBCE is becoming popular in academia, its understanding and level of adoption in practice are low. Thus, the game is designed to bring a hand on experience to practionaires to understand and reflect on the benefits and applicability of SBCE in a particular company's context. This paper presents some of the learning outcomes gained through running the game in a company which designs and manufactures products for HVAC/R (heating, ventilation, air conditioning and refrigeration) markets. Moreover, some practical and theoretical insights gained throughout the game play are discussed.
机译:本文介绍了一个严重的游戏(SG)关于SBCE(基于SET的并发工程),这是产品开发(PD)中精益实践的一个元素。游戏在两个阶段构成,模拟了传统的产品概念开发的方法,称为PBCE(基于Pont Controrent Engineering)和SBCE进程。虽然SBCE在学术界变得流行,但其在实践中的理解和采用水平很低。因此,游戏旨在携带一方面致力于实际经验,以了解和反思SBCE在特定公司背景下的益处和适用性。本文介绍了通过在公司的公司运行游戏中获得的一些学习结果,该公司设计和制造了HVAC / R(供暖,通风,空调和制冷)市场的产品。此外,讨论了在整个游戏中获得的一些实际和理论洞察力。

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