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An enhanced node mapping algorithm for VNE problem based on Path Relevance

机译:基于路径相关性的VNE问题增强节点映射算法

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Network virtualization has been proposed to be a promising way to solve the Internet ossification problem. One of the main challenges for network virtualization is the virtual network embedding (VNE) problem, which focuses on the efficiency of the substrate resources allocation and involves the virtual node and link mapping problems. Node mapping process has serious influence on the whole mapping performance. Existing node mapping algorithms cannot efficiently support complex virtual network mapping processes, especially virtual networks with mesh topologies. The reason relies on mutual interference between shortest paths for various virtual links that are determined by node mapping process. In this paper, we introduce Path Relevance (PR) which is used to decrease the mutual interference among shortest paths, and an ant colony optimization (ACO) algorithm is proposed for the node mapping process. Our node mapping algorithm is combined with various link mapping algorithms in simulation. Simulation results show that our enhanced node mapping algorithm can help the successive link mapping process to find more suitable paths for virtual links and improve the acceptance ratio of complex virtual networks. Increasing revenue is also gained in various combinations than existing G-SP and D-ViNE algorithms.
机译:已建议网络虚拟化成为解决互联网骨化问题的有希望的方法。网络虚拟化的主要挑战之一是虚拟网络嵌入(VNE)问题,其侧重于基板资源分配的效率并涉及虚拟节点和链路映射问题。节点映射过程对整个映射性能有严重影响。现有节点映射算法无法有效地支持复杂的虚拟网络映射进程,尤其是具有网状拓扑的虚拟网络。原因依赖于通过节点映射过程确定的各种虚拟链路的最短路径之间的相互干扰。在本文中,我们引入了用于减少最短路径中的相互干扰的路径相关性(PR),并且提出了一种用于节点映射过程的蚁群优化(ACO)算法。我们的节点映射算法与模拟中的各种链路映射算法组合。仿真结果表明,我们的增强节点映射算法可以帮助连续的链路映射过程来查找虚拟链路的更合适的路径,提高复杂虚拟网络的接受比。增加的收入也比现有的G-SP和D-VINE算法各种组合获得。

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