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Team-level properties for haptic human-swarm interactions

机译:触觉式人与群体互动的团队级属性

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This paper explores how haptic interfaces should be designed to enable effective human-swarm interactions. When a single operator is interacting with a team of mobile robots, there are certain properties of the team that may help the operator complete the task at hand if these properties were fed back via haptics. However, not all team-level properties may be particularly well-suited for haptic feedback. In this paper, characteristics that make a property of a multi-agent system appropriate for haptic feedback are defined. The focus here is on leader-follower networks, in which one robot, the so-called leader, is controlled via an operator with a haptic device, whereas the remaining robots, the so-called followers, are tasked with maintaining distances between one another. Multi-agent manipulability, a property which describes how effective the leader is at controlling the movement of the followers, is proposed as one such appropriate property for haptic feedback in a human-swarm interaction scenario. Manipulability feedback is implemented using a PHANTOM Omni haptic joystick and experiments in which a team of mobile robots is controlled via a human operator with access to this feedback show that this is viable in practice.
机译:本文探讨了应如何设计触觉界面以实现有效的人-群交互。当单个操作员与一组移动机器人进行交互时,如果这些属性是通过触觉反馈的,则团队的某些属性可以帮助操作员完成手头的任务。但是,并非所有团队级别的属性都特别适合触觉反馈。在本文中,定义了使多智能体系统适合触觉反馈的特性。这里的重点是领导者跟随者网络,其中一个机器人(所谓的领导者)通过操作员通过触觉设备进行控制,而其余的机器人(所谓的跟随者)则负责保持彼此之间的距离。提出了多主体可操纵性,一种描述领导者在控制跟随者移动方面的有效性的属性,作为在人与人之间的交互场景中用于触觉反馈的一种适当的属性。可操作性反馈是通过PHANTOM Omni触觉操纵杆实现的,而实验是通过人类操作员控制一组移动机器人并获得此反馈的,表明在实践中这是可行的。

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