audio signal processing; multimedia communication; numerical analysis; rendering (computer graphics); signal synthesis; sound reproduction; 3D multimedia content; audible depth cue; immersive audio rendering scheme; networked 3D multimedia system; numerical analysis; single object rendering; sound reproduction; spatial audio rendering method; spatial impression; spatial sound property; spatial soundscape; static listening restriction; subjective evaluation; virtual audio object; wave field synthesis; Accuracy; Acoustic measurements; Arrays; Loudspeakers; Position measurement; Rendering (computer graphics); Three-dimensional displays; 3D Multimedia; 3D Sound; Object-based Audio; Spatial Audio; Wave Field Synthesis;
机译:波场合成:一种有前途的空间音频渲染概念
机译:波场合成:一种有前途的空间音频渲染概念
机译:立体3D视频和波场合成对视听空间一致性的主观评估
机译:用波场综合沉浸式音频渲染的方法,3D多媒体内容
机译:3D沉浸式环境中的触觉渲染
机译:使用连接装置的高原3D沉浸式刺激计划
机译:空间音频波形合成与多极匹配渲染感知质量的比较研究