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An Adjustable Polygon Connecting Method for 3D Mesh Refinement

机译:一种可调节多边形连接方法,用于3D网格精制

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Subdivision schemes are commonly used to generate smooth surfaces from sparse discrete points. The final subdivided surface of the most existing subdivision algorithms cannot be adjusted. In this paper, a novel adjustable subdivision method is introduced to solve the problems mentioned above. First, the mapping points are generated by mapping the central point of a triangle to the tangent planes. Then, after moving the mapping points to a certain proportion, the adjustable polygons on the tangent plane are obtained by connecting the moving points anticlockwise. Finally, the adjustable triangles and quadrilaterals are formed to fill the gap between the adjustable polygons. The subdivided surface generated by our method can be flexibly adjusted according to the different moving coefficient. Experimental results demonstrate that the proposed method is effective and robust to the mesh refinement.
机译:细分方案通常用于从稀疏离散点生成平滑表面。无法调整最终细分的细分算法的最终细分表面。在本文中,引入了一种新的调节细胞方法来解决上述问题。首先,通过将三角形的中心点映射到切线来生成映射点。然后,在将映射指向移动到一定比例之后,通过将移动点逆时针连接到切线平面上的可调多边形。最后,形成可调节的三角形和四边形以填充可调节多边形之间的间隙。通过我们的方法产生的细分表面可以根据不同的移动系数灵活地调整。实验结果表明,该方法对网状细化有效和鲁棒。

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