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Picking Up STEAM: Educational Implications for Teaching with an Augmented Reality Guitar Learning System

机译:掌握STEAM:使用增强现实吉他学习系统进行教学的教育意义

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Incorporation of the arts into the current model of science, technology, engineering, and mathematics (STEAM) may have a profound impact on the future of education. In light of this, we examined a novel technology at the intersection of these disciplines. Specifically, an experiment was conducted using augmented reality to learn a musical instrument, namely the guitar. The Fretlight® guitar system uses LED lights embedded in the fretboard to give direct information to the guitarist as to where to place their fingers. This was compared to a standard scale diagram. Results indicate that the Fretlight® system led to initial significant gains in performance over a control condition using diagrams, but these effects disappeared over the course of 30 trials. Potential benefits of the augmented reality technology are discussed, and future work is outlined to better understand how embodied cognition and augmented reality can increase learning outcomes for playing musical instruments.
机译:将艺术纳入当前的科学,技术,工程和数学(STEAM)模型中可能会对教育的未来产生深远影响。有鉴于此,我们在这些学科的交汇处研究了一种新技术。具体而言,使用增强现实技术进行了一项实验,以学习一种乐器,即吉他。 Fretlight®吉他系统使用嵌在指板中的LED灯向吉他手提供有关手指放置位置的直接信息。将此与标准比例图进行了比较。结果表明,使用图表,Fretlight®系统导致了在控制条件下性能的最初显着提高,但在30次试验过程中这些效果消失了。讨论了增强现实技术的潜在好处,并概述了未来的工作,以更好地理解体现的认知和增强现实如何增加演奏乐器的学习成果。

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