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Object Behavior Specification and Simulation in Virtual Assembly

机译:虚拟装配中的对象行为规范和仿真

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Virtual assembly is widely used to increase productivity. However, performing all the operations manually is time consuming, because there will inevitably have much rework to do. On the other hand, automating the whole process is an unbelievable task, because there is a lack of professional knowledge. Therefore, we present an object trace method to depict assembly manipulation, and use this specification to simulate human's direct manipulation. We propose a 3-layered structure to specify object trace, namely, temporal behavior segment, short behavior sequence and object trace. The behavior specification owns adaptability in changed virtual environment. The authors have implemented the approach in virtual assembly system Interaction3D. The experiments show that, this method makes an improvement on time saving with a ratio of 59.23%, and sharply reduces the cognitive load in complicated operation process to the least level.
机译:虚拟装配广泛用于提高生产率。 但是,手动执行所有操作是耗时的,因为会不可避免地返工到来。 另一方面,自动化整个过程是一个令人难以置信的任务,因为缺乏专业知识。 因此,我们介绍了一个物体跟踪方法来描绘装配操作,并使用本规范来模拟人类的直接操纵。 我们提出了一种三层结构来指定对象跟踪,即时间行为段,短行为序列和对象跟踪。 行为规范在更改的虚拟环境中拥有适应性。 作者在虚拟装配系统Interaction3D中实现了方法。 实验表明,该方法随着时间节省的节省的改善,其比例为59.23%,并且急剧将复杂操作过程中的认知负载降低到最小级别。

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