This paper proposes an artificial flying creature by flapping in a virtual air environment obeying physics law. For this purpose, a concise air drag computation method is introduced. The air drag plays the role of the environment force against the creature. The motion of the creature is automatically computed by use of the physics modeling software system and visualized as an animation movie. Results show that the creature with several pair of wings can fly by flapping as “a life as it could be”.
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