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Virtual soldier battle efficiency evaluation

机译:虚拟士兵战斗效率评估

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摘要

In accordance with the virtual soldiers of mainstream games and military simulations only have vitality model, but no injury and battle efficiency model, first established a virtual soldier partly disable model, this model can describe the influence on the virtual soldier's battle efficiency when injured; then researched the single factor evaluate method, finally utilized the fuzzy decision-making theory to establish an individual battle efficiency evaluate model, the model considered the main factors that affect the virtual soldier battle efficiency for scientifically evaluation. This method can improve the reality of virtual soldier's behavior in games or military simulations, and can apply in the victory or defeat judgment of large-scale military simulation.
机译:按照主流游戏中的虚拟士兵和军事模拟只具有生命力模型,而没有伤害和战斗效率模型,首先建立了虚拟士兵部分禁用模型,该模型可以描述受伤时对虚拟士兵的战斗效率的影响;然后研究了单因素评价方法,最后运用模糊决策理论建立了个人作战效率评价模型,该模型考虑了影响虚拟士兵作战效率的主要因素,进行了科学评价。该方法可以改善虚拟士兵在游戏或军事模拟中行为的真实性,可以应用于大规模军事模拟的胜负判断。

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