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Spatial perception in Wave Field Synthesis rendered sound fields: Distance of real and virtual nearby sources

机译:波场合成中的空间感知渲染声场:真实和虚拟附近声源的距离

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Wave Field Synthesis is capable of reproducing a sound field by means of loudspeaker arrays. It is desired to make a copy of the original sound field in order to create a virtual sound field with the same properties. It has been shown that the properties are similar but not congruent, which leads to the question of what the agreements and differences are with regard to auditory perception. Considerations and experiments are made to illuminate the case of distance perception of virtual sources, and, in particular, the role of the curvature of the wave front for distance perception.
机译:波场合成能够通过扬声器阵列再现声场。希望制作原始声场的副本,以便创建具有相同属性的虚拟声场。已经表明,这些特性是相似的,但不是一致的,这导致了关于听觉感知的协议和差异是什么的问题。进行了考虑和实验以阐明虚拟源的距离感知的情况,尤其是波前曲率对距离感知的作用。

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