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Dynamics from patterns: creating neural controllers with SENMP

机译:模式的动态:使用SENMP创建神经控制器

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In this paper we show how simple laterally interacting computational entities, i.e. neurons, can be guided by a selectionist process into spatial patterns that show interesting and purposeful dynamics with regard to a particular utility measure. In other words, if a suitable population of laterally interacting mobile entities exist, it is possible to gradually arrange the entities into a spatial pattern that exhibits the desired dynamics. In this paper, the selectionist process is implemented with the stochastic evolutionary neuron migration process (SENMP) and approach is used to evolve dynamic recurrent neural networks (DRNNs) for controlling complex dynamic systems such as autonomous mobile robots, for example. The feasibility and advantages of the approach are demonstrated by evolving neural controllers for solving a non-Markovian double pole balancing problem. In addition, we have earlier used SENMP to evolve navigation behaviors for mobile robots in complex simulated and real environments.
机译:在本文中,我们展示了如何通过选择主义过程将简单的横向交互计算实体(即神经元)引导到空间模式,这些空间模式针对特定的效用度量显示出有趣且有目的的动态。换句话说,如果存在适当数量的横向交互移动实体,则可以将这些实体逐渐排列成具有所需动态特性的空间模式。在本文中,选择过程通过随机进化神经元迁移过程(SENMP)来实现,并且该方法用于演化动态递归神经网络(DRNN)以控制复杂的动态系统,例如自主移动机器人。通过发展神经控制器来解决非马尔可夫双极平衡问题,证明了该方法的可行性和优势。此外,我们之前已经使用SENMP来开发复杂的模拟和真实环境中移动机器人的导航行为。

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