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Ignoring Perfect Knowledge In-The-World for Imperfect Knowledge In-The-Head: Implications of Rational Analysis for Interface Design

机译:忽视世界上完美的知识,以实现局部不完美的知识:合理分析对界面设计的影响

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Memory can be internal or external - knowledge in-the-world or knowledge in-the-head. Making needed information available in an interface may seem the perfect alternative to relying on imperfect memory. However, the rational analysis framework (Anderson, 1990) suggests that least-effort tradeoffs may lead to imperfect performance even when perfect knowledge in-the-world is readily available. The implications of rational analysis for interactive behavior are investigated in two experiments. In experiment 1 we varied the perceptual-motor effort of accessing knowledge in-the-world as well as the cognitive effort of retrieving items from memory. In experiment 2 we replicated one of the experiment 1 conditions to collect eye movement data. The results suggest that milliseconds matter. Least-effort tradeoffs are adopted even when the absolute difference in effort between a perceptual-motor versus a memory strategy is small, and even when adopting a memory strategy results in a higher error rate and lower performance.
机译:记忆可以是内部或外部 - 世界上知识或头部知识。在接口中提供所需的信息似乎可以依赖于不完美内存的完美替代方案。然而,理性的分析框架(安德森,1990)表明,最小的努力权衡可能导致不完美的性能,即使在最完美的世界知识更是一应俱全。在两个实验中研究了合理分析对交互式行为的影响。在实验1中,我们改变了访问世界知识以及从内存中检索物品的认知努力的感知电机。在实验2中,我们复制了一个实验1条件以收集眼球运动数据。结果表明毫秒重要。即使在感知电机与内存策略之间的绝对差异很小的情况下,即使采用内存策略也会导致更高的误差率和降低性能,即使在较高的错误率和降低的性能下也是采用的最小努力权衡。

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