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Compression and interpolation of 3D stereoscopic and multiview video

机译:3D立体和多视图视频的压缩和插值

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Abstract: Compression and interpolation each require, given part of an image, or part of a collection or stream of images, being able to predict other parts. Compression is achieved by transmitting part of the imagery along with instructions for predicting the rest of it; of course, the instructions are usually much shorter than the unsent data. Interpolation is just a matter of predicting part of the way between two extreme images; however, whereas in compression the original image is known at the encoder, and thus the residual can be calculated, compressed, and transmitted, in interpolation the actual intermediate image is not known, so it is not possible to improve the final image quality by adding back the residual image. Practical 3D-video compression methods typically use a system with four modules: (1) coding one of the streams (the main stream) using a conventional method (e.g., MPEG), (2) calculating the disparity map(s) between corresponding points in the main stream and the auxiliary stream(s), (3) coding the disparity maps, and (4) coding the residuals. It is natural and usually advantageous to integrate motion compensation with the disparity calculation and coding. The efficient coding and transmission of the residuals is usually the only practical way to handle occlusions, and the ultimate performance of beginning-to-end systems is usually dominated by the cost of this coding. In this paper we summarize the background principles, explain the innovative features of our implementation steps, and provide quantitative measures of component and system performance. !20
机译:摘要:压缩和插值各种需要,给定部分图像,或者集合或图像流的一部分,能够预测其他部分。通过传输部分图像以及预测其余部分的说明来实现压缩;当然,指令通常比未发送的数据短得多。插值只是预测两个极端图像之间的一部分的问题;但是,而在压缩中,在编码器处已知原始图像,因此可以计算,压缩和传输残差,在插值中,实际的中间图像未知,因此无法通过添加来提高最终图像质量回到残余图像。实用的3D - 视频压缩方法通常使用具有四个模块的系统:(1)使用传统方法(例如,MPEG),(2)计算相应点之间的视差图(例如,MPEG)的一个流(主流)。在主流和辅助流中,(3)编码视差图,(4)编码残差。它是自然的,通常有利于将运动补偿与视差计算和编码集成。剩余的有效编码和传输通常是处理闭塞的唯一实用方法,开头系统的最终性能通常由该编码的成本主导。在本文中,我们总结了背景原则,解释了我们的实施步骤的创新功能,并提供了组件和系统性能的定量测量。 !20

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