首页> 外文会议>Engineering in Medicine and Biology Society, 1997. Proceedings of the 19th Annual International Conference of the IEEE >Virtual reality hemianopic scotomas induce eccentric fixation scanpath strategies to optimize high-level vision in healthy subjects
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Virtual reality hemianopic scotomas induce eccentric fixation scanpath strategies to optimize high-level vision in healthy subjects

机译:虚拟现实半视盲症诱发偏心注视扫描路径策略以优化健康受试者的高视力

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Normal Subjects (Ss) show a stairstep/overshoot saccadic strategy similar to hemianopic patients either when confronted with a virtual reality model of an artificial hemianopia using eye position feedback (H3-VRM), or when achieving eccentric fixation using 2ndVFB. Here gaze position is displayed simultaneously with the target and the subject learns either to superpose target and eye position feedback, or to position the gaze feedback target up to 9 deg off the target (eccentric fixation) which helps to keep the "blind side" in sight. Using this technique normal Ss confronted with H3-VRM as well as hemianopic patients minimize their deficit very fast and efficiently-faster than without 2ndVFB training.
机译:正常受试者(Ss)在面对使用眼睛位置反馈(H3-VRM)的人工偏盲的虚拟现实模型或使用2ndVFB实现偏心注视时,表现出类似于半盲患者的阶梯化/过冲扫视策略。在此,凝视位置与目标同时显示,并且受试者学会叠加目标和眼睛位置反馈,或者将凝视反馈目标定位到与目标相距9度的位置(偏心注视),这有助于将“盲侧”保持在目标位置。视线。与没有2ndVFB训练相比,使用这种技术的正常Ss面对H3-VRM以及偏盲患者,可以非常快速,高效地将其赤字降至最低。

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