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Two-dimensional split and merge algorithm for image coding

机译:用于图像编码的二维拆分合并算法

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Abstract: In this paper, a new 2D split and merge algorithm (2DSM) for image coding is devised. An image is modelled as a 2.5-dimensional surface and approximated by a surface formed by triangular patches. The algorithm iteratively improves the approximated image by splitting the merging of the triangles in order to drive the error under a specified bound. In addition, a new optimal triangulation for image data approximation is proposed. The algorithm is successfully applied for coding monochrome images using Interpolative Vector Quantization (IVQ) technique. Simulation results show that the proposed method can achieve 2.8 dB improvement on the approximated image and 0.68 dB improvement on the decoded image at a bit rate lower than the current schemes. Besides, excellent reconstruction visual quality is observed.!8
机译:摘要:本文设计了一种新的二维图像分割合并算法(2DSM)。图像被建模为2.5维表面,并近似由三角形斑块形成的表面。该算法通过分割三角形的合并来迭代地改善近似图像,以在指定的边界下驱动误差。另外,提出了一种新的图像数据逼近的最佳三角剖分方法。该算法已成功应用插值矢量量化(IVQ)技术对单色图像进行编码。仿真结果表明,所提出的方法可以以比当前方案低的比特率在近似图像上实现2.8 dB的改善,在解码图像上实现0.68 dB的改善。此外,观察到出色的重建视觉质量。!8

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