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StructSim: Querying Structural Node Similarity at Billion Scale

机译:StructSim:以十亿规模查询结构节点相似度

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Structural node similarity is widely used in analyzing complex networks. As one of the structural node similarity metrics, role similarity has the good merit of indicating automorphism (isomorphism). Existing algorithms to compute role similarity (e.g., RoleSim and NED) suffer from severe performance bottlenecks, and thus cannot handle large real-world graphs. In this paper, we propose a new framework StructSim to compute nodes’ role similarity. Under this framework, we prove that StructSim is guaranteed to be an admissible role similarity metric based on the maximum matching. While maximum matching is too costly to scale, we then devise the BinCount matching to speed up the computation. BinCount-based StructSim admits a precomputed index to query one single pair in O(k log D) time, where k is a small user-defined parameter and D is the maximum node degree. Extensive empirical studies show that StructSim is significantly faster than existing works for computing structural node similarities on the real-world graphs, with comparable effectiveness.
机译:结构节点相似度被广泛用于分析复杂网络。作为结构节点相似性指标之一,角色相似性具有指示自同构(同构)的优点。现有的用于计算角色相似度的算法(例如RoleSim和NED)存在严重的性能瓶颈,因此无法处理大型真实世界的图形。在本文中,我们提出了一个新的框架StructSim来计算节点的角色相似度。在此框架下,我们证明基于最大匹配,StructSim被保证是可允许的角色相似性度量。虽然最大匹配成本太高,无法扩展,但是我们设计了BinCount匹配来加快计算速度。基于BinCount的StructSim允许预先计算的索引在O(k log D)时间中查询一对,其中k是用户定义的小参数,D是最大节点度。大量的经验研究表明,StructSim的速度明显快于现有的计算现实世界图上结构节点相似度的工作,并且具有可比的有效性。

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