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Finger tracking and hand recognition technologies in virtual reality maritime safety training applications

机译:手指跟踪和手识别技术在虚拟现实海上安全培训中的应用

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The competitiveness and development of the maritime sector together with the continuous effort on increasing operations performance while reducing operations costs, drives the needs for on-board effective and qualitative training safety related issues. Virtual reality (VR) has been considered by classification societies and training organizations as a technology that can significantly improve seafarer's performance and competence with the adaptation of maritime applications developed for design simulation and gaming. This paper presents the evolution of the MarSEVR (Maritime Safety Education with VR) technology as a new concept and technology by integrating finger tracking and hand recognition technologies that increase immersiveness and user engagement within the MarISOT technology, a Green Ocean innovation composed of VR safety applications. The paper approaches this integration by addressing game design, pedagogic and cognitive neuroscience principles and challenges on the use of hand recognition and finger tracking in the MarSEVR learning episodes.
机译:海事部门的竞争力和发展,以及不断努力提高运营绩效,同时降低运营成本,推动了对船上有效和定性培训安全相关问题的需求。船级社和培训机构已将虚拟现实(VR)视为一项可以通过改编为设计仿真和游戏开发的海事应用程序来显着提高海员的绩效和能力的技术。本文通过将手指跟踪和手识别技术集成到MarISOT技术(一种由VR安全应用程序组成的绿色海洋创新技术)中,提高了沉浸性和用户参与度,介绍了MarSEVR(具有VR的海上安全教育)技术的新概念和技术。 。本文通过解决游戏设计,教育学和认知神经科学原理以及在MarSEVR学习情节中使用手识别和手指跟踪的挑战来解决这种集成问题。

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