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Real-world environment affects the color appearance of virtual stimuli produced by augmented reality

机译:现实环境影响增强现实产生的虚拟刺激的颜色外观

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Color appearance models have been extensively studied for characterizing and predicting the perceived color appearance of physical color stimuli under different viewing conditions. These stimuli are either surface colors reflecting illumination or self-luminous emitting radiations. With the rapid development of augmented reality (AR) and mixed reality (MR), it is critically important to understand how the color appearance of the objects that are produced by AR and MR are perceived, especially when these objects are overlaid on the real world. In this study, nine lighting conditions, with different correlated color temperature (CCT) levels and light levels, were created in a real-world environment. Under each lighting condition, human observers adjusted the color appearance of a virtual stimulus, which was overlaid on a real-world luminous environment, until it appeared the whitest. It was found that the CCT and light level of the real-world environment significantly affected the color appearance of the white stimulus, especially when the light level was high. Moreover, a lower degree of chromatic adaptation was found for viewing the virtual stimulus that was overlaid on the real world.
机译:颜色外观模型已被广泛研究,以表征和预测在不同观看条件下物理色刺激的感知颜色外观。这些刺激是反射照明的表面颜色或自发光的辐射。随着增强现实(AR)和混合现实(MR)的快速发展,了解如何感知由AR和MR产生的对象的颜色外观至关重要,尤其是当这些对象覆盖在现实世界中时。在这项研究中,在真实环境中创建了具有不同相关色温(CCT)级别和光照级别的九种光照条件。在每种照明条件下,人类观察者都会调整虚拟刺激的颜色外观,该刺激叠加在现实世界的发光环境中,直到看起来最白。发现现实环境中的CCT和光照水平会显着影响白色刺激的颜色外观,尤其是在光照水平较高时。此外,发现了较低程度的色适应,以查看覆盖在现实世界上的虚拟刺激。

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